Translocating Armor Level 19 (Feyhide Armor)
A field of planar energy surrounds this armor. If an enemy fails to hit you, you can teleport out of its reach.
Price: 105,000 gpArmor: Chain, Cloth, Hide, Leather, Plate, Scale
Enhancement: +4 AC
Power (Encounter * Teleportation): Immediate Reaction. Trigger: An enemy misses you with an attack. Effect: You teleport 3 squares.
Feyhide Armor
Description: Feyhide armor is treated with an elven process that gives resilience akin to the hide of tough fey beasts.
AC Bonus: +3
Minimum Enhancement Value: +4
Check: -1
Weight: 25 lb.Cost: Special
Special: +2 Fortitude
Type: Hide
Stormwalker’s Cloak Level 20
This dark gray cloak with lightning-bolt edging provides protection from lightning and thunder damage and can be activated to deal such damage to your opponents for a short time.
Price: 125,000 gpItem Slot: Neck
Enhancement: +4 Fortitude, Reflex, and Will
Property: Gain resist 10 lightning
Property: Gain resist 10 thunder
Power (Daily • Lightning, Thunder): Minor Action. Until the end of your next turn, each time you are hit by a melee at-tack the attacker takes 4d6 lightning damage or 4d6 thunder damage (your choice).
Trollskin Armor Level 20 (Feyhide Armor)
Trolls hate everyone, but especially you and your warty green armor.
Price: 125,000 gpArmor: Hide, Scale
Enhancement: +4 AC
Power (Daily • Healing): Standard Action. Gain regeneration 5 until the end of the encounter or until you drop to 0 hit points or fewer. If you take acid or fire damage, the regeneration is suppressed until the end of your next turn.
Feyhide Armor
Description: Feyhide armor is treated with an elven process that gives resilience akin to the hide of tough fey beasts.
AC Bonus: +3
Minimum Enhancement Value: +4
Check: -1
Weight: 25 lb.Cost: Special
Special: +2 Fortitude
Type: Hide
Magic Totem Level 21
This item is a simple totem that channels primal energy.
Price: 225,000 gpImplement (Totem)
Enhancement: +5 attack rolls and damage rolls
Critical: +5d6 damage
Warmage’s Uniform Level 18 (Snakeskin Leather Armor)
These decorated greatcoats come in a variety of styles, but all lend military might to their wearers.
Price: 85,000 gpArmor: Cloth, Leather
Enhancement: +4 AC
Power (Daily): Free. Trigger: You hit an enemy with an arcane attack power Effect: Until the end of your next turn, one ally within 5 squares of that enemy gains a power bonus to attack rolls against the enemy equal to the armor’s enhancement bonus.
Snakeskin Leather ArmorDescription: Yuan-ti overlap fine “scales” of leather to produce the incredibly supple snakeskin armor.
AC Bonus: +2
Minimum Enhancement Value: +4
Weight: 10 lb.Cost: Special
Special: +2 Reflex
Type: Leather
Folding Astral Skiff Level 16
This small metallic cube expands into a full-sized astral skiff.
Price: 45,000 gpWondrous Item
Power (Daily): Standard Action. The cube unfolds into a full-sized astral skiff. The cube unfolds only if there is enough unoccupied space to contain the skiff.
Power (At-Will): Standard Action. The astral skiff collapses into a cube. You cannot use this power while creatures or objects (not including objects normally contained in the skiff ) occupy the astral skiff.
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