Symbol of Tharizdun
Tharizdun is the chaotic evil god who created the Abyss, but planting a shard of pure evil in the already chaotic maelstrom of the Elemental Chaos. In general the fact of his existence is not widely known. A few(?) scattered cults of demented followers revere him, calling him the Chained God or the elder elemental eye. It is said that Tharizdun doesn’t speak to his followers, so his commands are unknown, but his cults teach their members to:✦ Channel power to the Chained God, so he can break his chains.
✦ Retrieve lost relics and shrines to the Chained God.
✦ Pursue the obliteration of the world, in anticipation of the Chained God’s liberation.
THE BIRTH OF THE ABYSS (as taught to priests and wizards around Draegor)
In the earliest days of creation, even before the gods and primordials began their terrible war, one god was not content with sharing power—he wanted absolute control over the nascent universe. This god, whose name is spoken only in panicked whispers, sought a source of power he could use to gain total dominion over the unfolding realms of creation. Somewhere in the infinite expanse of space, he found the weapon he sought in the form of a tiny shard of utter evil.
The touch of the shard drove this god to madness, corrupting him so completely that he was no longer recog-
nizable as his former self. Never the less, he carried the crystalline fragment into the depths of the universe—into the lowest reaches of the primordial vastness that would one day become the Elemental Chaos—and planted it there.
Evil took root like a foul seed of corruption, burrowing deep into the unshaped matter of the Elemental Chaos and spreading unholy tendrils far and wide. A yawning chasm of infinite gloom and despair opened up at the lowest pit of creation, swallowing all matter and light, defiling anything that drew near.
The Abyss was born. The evil of the Abyss corrupted even some of the mighty primordials - Demogorgon, Baphomet, Orcus - and reshaped them into the likeness of pure destructive evil. The mad god hoped to wield these demonic princes as weapons in his war of conquest, but they would not bend to his will or any but their own. So he left the Abyss and marshaled other elemental forces in his bid for domination, but the other gods overcame him, chaining him forever in a secret place known only to them. Now he is called the Chained God or, by his demented followers, the Elder Elemental Eye. His only desire is to escape his prison, and he rarely spares a thought for the realm he inadvertently created.
THE CULT OF THE ELDER ELEMENTAL
But the Abyss remains, a festering cyst beneath the Elemental Chaos. Within its lightless depths, demons
erupt into birth, live out their short and violent lives, and are reabsorbed into the darkness. Demon princes rule their petty Abyssal domains, scheming to destroy the gods and all their works. The god Lolth hides in the Demonweb Pits, corrupted and perhaps driven mad by the same power that shattered the Chained God and made the first demon princes. And somewhere far beneath all imagining, the crystalline Heart of the Abyss still beats its unceasing cadence of evil.
The Temple of Elemental Evil: Nearly every sage, priest, or adventurer has heard its name whispered in rumors and legends. It has been destroyed more than once by the forces ofgood. Just as many times, it has risen from the rubble to plague the world. The Temple of Elemental Evil is but one symptom of a deeper malady. It is the holiest site of the Cult of the Elder Elemental Eye, a horrific organization not fully understood even by its own worshipers. The cultists are not highly organized, and internecine struggles for control of the temple are constant. Still , if one sect can impose its will on the others and raise the group to prominence once again, it can direct the cult's awesome resources to end creation in any number of ways.
The infamous Temple of Elemental Evil was the heart of a religious sect that terrorized the surrounding regions, north of Drahar. The group hired bandits, consorted with demons and evil powers, and caused much destruction before it was defeated.
The Cult of Elemental Evil arose multiple times, and the temple was destroyed and rebuilt at least twice.
At one point, the so-called Cult of Elemental Evil was posing as a sect ofworshipers devoted to Zuggtmoy, a foul demon of slime and fungus. The elemental trappings of the sect were of course the most important aspect, even though downplayed.
When Zuggtmoy's aspect was slain during a raid on the temple, Zuggtmoy's followers lost faith, and the demon turned her attentions elsewhere.
As noted, Zuggtmoy was just a cover, merely a pawn in a larger game. She was not the true power behind the Temple of Elemental Evil. The Cult of the Elder Elemental Eye was the ultimate threat, an organization pretending to worship a primordial entity of enormous power. The name of the cult's master is unknown, but rumors indicate that other primordials have cooperated with it, including Imix, Lord ofFire.
The title of the Elder Elemental Eye refers not to a primordial but to the Chained God, Tharizdun-the mad, figurative father of the Abyss. That he is the power behind the Cult of the Elder Elemental Eye is a fact known only by the sect's highest members. Not all worshipers ofTharizdun are members of the sect. The cult represents only one group of mad fanatics, albeit one of the largest and most infamous.
With little organization and no unified leadership, the Cult of the Elder Elemental Eye has never reached
its full potential. Still, its members work tirelessly, clandestinely seeking ever more power for their evil patron. Their ultimate goal is to bring Tharizdun into the world-a event that would be catastrophic for the entire cosmos.
The Temple of Elemental Evil is an enormous stone edifice with hideous carvings and demonic gargoyles, constructed and reconstructed in varying styles over the years. The temple contains multiple passageways to the Abyss and the Elemental Chaos, as well several pockets of the Plane Below made manifest in the world.
Legend tells that the temple exists in both the world and the Elemental Chaos, two spiritual halves of the same structure kept separate by planar boundaries. According to the tales, if the two temples were
ever brought into conjunction, they would form a permanent, enormous conduit between the planes.
Dimensional boundaries for miles would waver and blur, opening the way for a massive invasion of demonic and elemental creatures.
The cult's hierarchy is simple: Who· ever has the power leads. All worshipers are devoted to the spread of elemental evil as a concept, even if some of them direct that devotion to different entities than others do. This common goal keeps the cult operating. Although its readers are usually skilled warriors or elemental spellcasters, the cult accepts anyone. Worship ofTharizdun isn't required to join, nor does the cult incorporate only such worshipers. The selfish, the bitter, the ambitious, the anarchic, and those who dabble in forbidden lore are all drawn to the cult. Evil and obsessed, they seek power at the expense of nonbelievers and are welcomed with open arms. Many cultists aren't natural humanoids. They include elementaJs desiring power over the world, giants seeking the return of their lost empire, and demons reveling in the chance to destroy.
When the Cult of the Elder Elemental Eye first arose is impossible to say. Worshipers of Tharizdun, under
his various titles, have existed since the end of the Dawn War. When the temple was first built decades ago, it appeared to be dedicated to the destructive powers of the elements, but was in fact faithful to the
demon Zuggtmoy. Even then, some members secretly revered the Elder Elemental Eye, working to steer the
sect to their own purposes. 'Were they instrumental from the beginning, manipulating the demon into
founding the cult? Did they come along later to take advantage ofwhat Zuggtmoy had begun? So secretive
is the sect, and so varied the accounts of its factions, that none can say.
The cult 's ultimate goal is to fray the boundaries between the world and the Elemental Chaos (or the
Abyss) and thus free its dreadful patron. It seeks to increase the power of its members, especially its leaders, while offering worthy sacrifices in hopes of granting its master enough strength to break free. What it lacks in organization, the cult makes up for with determination and sheer power. As a group, the cultists are extremely potent and learned. On more than one occasion, they have succeeded in summoning horrific beings to the world. Cultists engage in various schemes. These plots have included imprisoning powerful entities and
indoctrinating them, using magic to drive entire populations mad, transforming powerful creatures into elemental beasts, and weakening the boundaries between the world and the Elemental Chaos. All the while, they have deceived large groups , including other cultists, into worshiping and sacrificing to one entity while believing that they serve another.
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