Det er relativt simpel. Fra level 1 til level 30 stiger monsters' to-hit med 29 uanset hvor meget eller lidt de starter med. I mellemtiden stiger jeres defenses med max +25 - og det er den bedste defense. Man kan mærke det mere og mere.
Det er ikke meningen at man skal være tvungen til at tage feats for at følge med. Istedet bør man med en feat blive bedre, blive sej. Ikke bare god nok.
Derfor indfører jeg hermed en defense bonus-feat. Den er gratis og giver +1 til alle defenses på level 5, +2 på level 15 og +3 på level 25.
Disse +'er stacker med alt, og man kan derfor beholde items og feats man allerede har taget.
28. september 2009
27. september 2009
Another Alternative to the Raise Dead Rules
Raise Dead: After being raised, you suffer a -3 penalty to the usual rolls. For every milestone you achieve, you lessen the penalty by 1. The cost of raise dead is also not as straightforward as by the book.
Heroic Tier (level 1-10): 1000 gp
Paragon Tier (level 11-20): 10.000 gp
Epic Tier (level 21-30): 100.000 gp
Raising the dead requires an offering to the gods. The gp price mentioned above is to ensure that the gods accept. It is possible to offer less, but the chance of the gods accepting lessens.
For example, at Paragon Tier, Joshuah is dead and needs a Raise Dead. Unfortunately, he hasn't got 10.000 gp, he has only got 6500 gp. That gives him 65% of the gods allowing him back into the mortal world.
Heroic Tier (level 1-10): 1000 gp
Paragon Tier (level 11-20): 10.000 gp
Epic Tier (level 21-30): 100.000 gp
Raising the dead requires an offering to the gods. The gp price mentioned above is to ensure that the gods accept. It is possible to offer less, but the chance of the gods accepting lessens.
For example, at Paragon Tier, Joshuah is dead and needs a Raise Dead. Unfortunately, he hasn't got 10.000 gp, he has only got 6500 gp. That gives him 65% of the gods allowing him back into the mortal world.
24. september 2009
20. september 2009
53rd session
Torsday 1st Nauvambor
After some scribing and resting, all done in the safety of a rope-trick, the Swords decided to scry around and see if they could (once again) locate their items. After they did, Torn opened an arcane gate to allow everyone for swift access.
They arrived right in the middle of the evil demi-lich's private chambers. Faced with an ancient demi-lich, two scores of ghosts and a few wraiths, it proved an epic battle, even if some did manage to find their weapon during the combat.
Poor Carric got his soul sucked out, so he died. Again.. Truxas and Tragron were down and counting, but Torn and Gnoguh managed to finish the demi-lich off.
After collecting their items and the treasure - including half of the ritual, they returned asap to the Church of Kord in Drahar, in order to get Carric raised (50.000 gp!) and back on his feet.
Also, since both Targron and Gnoguh were now women, that had to be handled as well.
Freeday 16th Nauvambor
After chilling for a couple of weeks to take care of their holdings, families, churches and whatnot, the Swords decided to take a look at the ritual and figure out what to do next.
Logic and knowledge (and a few rituals) led them to the Feywild after a quick stop in the library of Sigil. Visiting the Summer Court (Alas for Truxas the Queen was away) and talking to Silverleaf, the chief advisor and main sage of the eladrins, they learned that Luna has a huge cathedral in the Feywild, namely in the Summer Forest, about 10 days of travel to the north-east.
(The sigil code for the Summer Court's guest entrance was acquired)
Borrowing some griffons from the eladrins, the Swords flew north-east and soon (10 days later), the Swords found themselves infront of the Cathedral of Luna.
As it turned out, the Lunaites were not ready to give up the ritual for nothing. Talking to Emanar Goldthorn, High Priest of Luna, it soon became clear that he wanted to help, but was bound by ritual laws that forbade it.
Only the Oracle (whoever that was) could give access (or even talk about the ritual) and only so to members of the church.
However, donating three secrets or items of power would make you an honorary member of the church. The Oracle (via Emanar) decreed that if the Swords wanted to be members, they should vanquish the three dragons and bring their "hearts" to the church.
Three dragons, three planes, three hearts.
The heart of darkness in the Feydark (Underdark in the Feywild), the heart of fire in the mortal world and the black heart in the Shadowfell.
The Swords decided to grab the one in the Feywild first, since they were here already.
Torsday 6th Deecambor
Some research at the Summer Court's library and a Consult Oracle ritual revealed the following:
The heart of darkness delves in the deep corners of the Feydark.
Just outside and north of Xxxixixi, the ancient city of aboleths,
You may find the heart in the lair of Druxyaz, a cautious dragon of little reknown but great age.
He is residing in the abandoned lair of the beholders.
The sigil code to the ancient city of aboleths was found as well. It does however open up 200 ft under water.
After some scribing and resting, all done in the safety of a rope-trick, the Swords decided to scry around and see if they could (once again) locate their items. After they did, Torn opened an arcane gate to allow everyone for swift access.
They arrived right in the middle of the evil demi-lich's private chambers. Faced with an ancient demi-lich, two scores of ghosts and a few wraiths, it proved an epic battle, even if some did manage to find their weapon during the combat.
Poor Carric got his soul sucked out, so he died. Again.. Truxas and Tragron were down and counting, but Torn and Gnoguh managed to finish the demi-lich off.
After collecting their items and the treasure - including half of the ritual, they returned asap to the Church of Kord in Drahar, in order to get Carric raised (50.000 gp!) and back on his feet.
Also, since both Targron and Gnoguh were now women, that had to be handled as well.
Freeday 16th Nauvambor
After chilling for a couple of weeks to take care of their holdings, families, churches and whatnot, the Swords decided to take a look at the ritual and figure out what to do next.
Logic and knowledge (and a few rituals) led them to the Feywild after a quick stop in the library of Sigil. Visiting the Summer Court (Alas for Truxas the Queen was away) and talking to Silverleaf, the chief advisor and main sage of the eladrins, they learned that Luna has a huge cathedral in the Feywild, namely in the Summer Forest, about 10 days of travel to the north-east.
(The sigil code for the Summer Court's guest entrance was acquired)
Borrowing some griffons from the eladrins, the Swords flew north-east and soon (10 days later), the Swords found themselves infront of the Cathedral of Luna.
As it turned out, the Lunaites were not ready to give up the ritual for nothing. Talking to Emanar Goldthorn, High Priest of Luna, it soon became clear that he wanted to help, but was bound by ritual laws that forbade it.
Only the Oracle (whoever that was) could give access (or even talk about the ritual) and only so to members of the church.
However, donating three secrets or items of power would make you an honorary member of the church. The Oracle (via Emanar) decreed that if the Swords wanted to be members, they should vanquish the three dragons and bring their "hearts" to the church.
Three dragons, three planes, three hearts.
The heart of darkness in the Feydark (Underdark in the Feywild), the heart of fire in the mortal world and the black heart in the Shadowfell.
The Swords decided to grab the one in the Feywild first, since they were here already.
Torsday 6th Deecambor
Some research at the Summer Court's library and a Consult Oracle ritual revealed the following:
The heart of darkness delves in the deep corners of the Feydark.
Just outside and north of Xxxixixi, the ancient city of aboleths,
You may find the heart in the lair of Druxyaz, a cautious dragon of little reknown but great age.
He is residing in the abandoned lair of the beholders.
The sigil code to the ancient city of aboleths was found as well. It does however open up 200 ft under water.
15. september 2009
52nd session
Onsday 30th Auktaubor
After a bit of traveling, the Swords once again find themselves outside the entrance. A few traps, a multi-armed gargoyle, lightning-rooms galore and some color-painted balls on the wall later, the Swords have managed to destroy a key to future rooms and to lose all their magical items.
Instead they are laying half-naked and staring at what looks like a ghoul and some zombies performing a mock ritual again and again.
Despite having no weapon, no armor, no nothing (not even a cleric!), the Swords decide to attack the undead. Targron goes scouting and gets cursed so that he is now Targronia!
But after a long and hard fight (the statue was a stone golem), the Swords prevail and are ready to get some rest? Perhaps.
After a bit of traveling, the Swords once again find themselves outside the entrance. A few traps, a multi-armed gargoyle, lightning-rooms galore and some color-painted balls on the wall later, the Swords have managed to destroy a key to future rooms and to lose all their magical items.
Instead they are laying half-naked and staring at what looks like a ghoul and some zombies performing a mock ritual again and again.
Despite having no weapon, no armor, no nothing (not even a cleric!), the Swords decide to attack the undead. Targron goes scouting and gets cursed so that he is now Targronia!
But after a long and hard fight (the statue was a stone golem), the Swords prevail and are ready to get some rest? Perhaps.
51st session
Sonday 27th Auktaubor
Arriving early in the morning, the Swords gear up (ie cast rituals) and then take the dive 3 miles below the surface of the water.
After some searching down below, they find a small hill with 3 entrances. This must be it, they gather.
Two of the three entrances seem to be identical almost, with the third one being very decorated.
The first two entrances prove to be traps, one which releases ghosts and wraiths after the ceiling dropped on the heads of the Swords, and one where they got locked up by a 10-ton stonewall falling down and blocking their only way out. Except for teleporting of course. But that summons the wraiths and ghosts as well, apparently. It was close, but in the end, the Swords decided (and managed) to teleport back to Drahar and return later.
Arriving early in the morning, the Swords gear up (ie cast rituals) and then take the dive 3 miles below the surface of the water.
After some searching down below, they find a small hill with 3 entrances. This must be it, they gather.
Two of the three entrances seem to be identical almost, with the third one being very decorated.
The first two entrances prove to be traps, one which releases ghosts and wraiths after the ceiling dropped on the heads of the Swords, and one where they got locked up by a 10-ton stonewall falling down and blocking their only way out. Except for teleporting of course. But that summons the wraiths and ghosts as well, apparently. It was close, but in the end, the Swords decided (and managed) to teleport back to Drahar and return later.
13. september 2009
1. september 2009
Spilledage
Dette er så den nye oversigt. Man skriver bare som et reply, hvis der er noget der skal tilføjes. Så længe man ikke har fået en SMS eller der står AFLYST ud fra datoen, så regn med at vi spiller. Der er et link til denne post i højre side, under links.
Torsdag 3. september
Torsdag 10. september AFLYST - Chris på kursus onsdag-fredag
Torsdag 17. september
Torsdag 24. september
Torsdag 1. oktober - RYKKES til anden dag (Sophie fylder 3 år) - Hvad med onsdag den 30 september?
Torsdag 8. oktober -
Torsdag 15. oktober - AFLYST - grundet weekendtur dagen efter.
Fredag 16. oktober-Søndag 18. oktober - Sommerhusweekend
Torsdag 22. oktober -
Derudover er der Jensens drømmeholdsturnering i november/december måned. Jeg mener derfor vi bør finde en anden dag i den periode. Jeg ved godt det er bøvlet, men Jensen har altid været meget fleksible og det er jo trods alt hos ham at vi spiller.
Er vi tilbage til tirsdage, eller skal der findes en helt anden løsning?
Torsdag 3. september
Torsdag 10. september AFLYST - Chris på kursus onsdag-fredag
Torsdag 17. september
Torsdag 24. september
Torsdag 1. oktober - RYKKES til anden dag (Sophie fylder 3 år) - Hvad med onsdag den 30 september?
Torsdag 8. oktober -
Torsdag 15. oktober - AFLYST - grundet weekendtur dagen efter.
Fredag 16. oktober-Søndag 18. oktober - Sommerhusweekend
Torsdag 22. oktober -
Derudover er der Jensens drømmeholdsturnering i november/december måned. Jeg mener derfor vi bør finde en anden dag i den periode. Jeg ved godt det er bøvlet, men Jensen har altid været meget fleksible og det er jo trods alt hos ham at vi spiller.
Er vi tilbage til tirsdage, eller skal der findes en helt anden løsning?
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