31. marts 2010

Second Age - Session 10

You each have your own reasons for being in Fallcrest - mostly you came dreaming of glory and battle, having heard tales of goblin, kobold and bandit attacks. But when you arrived, you learned that all the threats had all but been taken care of by a group of adventurers called the Fallcrest Dragonslayers. It has now been a month, and aside a few odd bandit attacks, not much has happened. Of course, noone has nor heard or seen the Dragonslayers either, so most people think they are dead. Rumor has it that they went into the forest to the west, to fight goblins and dragons.

Meanwhile, winter has come early and the snow is covering the land around you. It is freezing cold outside, especially at night. The old folks at the Alehouse say that it's the coldest winter in memory and that the worst is yet to come....


You have all been approached by Kama, the halfling owner of the Blue Alehouse. She has informed you that she has a business acquaintance that is looking for brave adventures. Should you wish work, you should show up tonight at the Alehouse.

Freeday 4th Nauvambor, Year 599

At the Alehouse, the 5 heroes met for the first time. No sooner had they introduced themselves to each other, before an aging halfling named Viktor approached them. He hired them to carry and protect 10.000 gp north to a small village called Sirena. There the party should use the money to buy an item from a fellow named Jaspar, and then they should return with the item.

Lordday 5th Nauvambor, Year 599
The next morning, they set off from the northern harbor, in a boat provided by Viktor. They sailed throughout the day, handling naval obstacles with no problems, and when the darkness fell, they found a spot to stop for the night and made camp. No sooner had they made camp, before our heroes noticed that they were being watched. It turned out to be five Grey Wolves, xenophobic elves living in this area of the Forest of Nine Songs, and they hadn't come to talk. A short and bloody fight later, and the elves were dead.

Sonday 6th Nauvambor, Year 599
The next morning, the party moved on, sailing north towards Siren Lake and Sirena. Again, the day went without any problems, with the party just sitting in the boat and freezing, At night, they once again made camp next to the river. The snow had started falling quite heavily, so they used the boat to cover them against the worst of the downpour. The night went uneventfully, and while they were just about to leave, River suddenly got the idea that he should check the surrounding area. He snuck out of the camp and quickly found some tracks near the camp. He quickly alerted the others and then followed the tracks. Suddenly the tracks stopped, and for a second, they thought they had lost whoever had made them. Then River looked up and saw a cloaked figure suspended in the air, almost obscured by the heavy snowfall.

Battle was engaged, and while their foe was alone, he quickly showed himself to be a formidable opponent. And the stakes didn't get lower when the heroes that they were fighting a mind flayer! 5 against 1, but it still proved a tough fight. After the fight, the party talked a lot amongst themselves. Some knew what a mind flayer was, and they thought it was very odd that it was here. The most prevalent theory was that it hadn't intended to be seen, that it was following them in order to get the item the party had been sent to pick up.

After throwing the corpse in the river, they continued north. Towards the afternoon, they finally arrived to the Siren Lake, and soon found Sirena.

When they arrived, they found it odd that no one came down to the harbor and greeted them. As they approached the village, they noticed that most villagers were busy fortifying their houses. Talking with a few villagers informed the party that the village had suffered several attacks from some winged drakes, and that the leader of the village was called Mavros.

Soon enough they found Mavros and via him, Jaspar, who turned out to be the village's baker. They made the deal, buying the item (which turned out to be a magical rod of some sort), and also making a deal to escort Jaspar back to Fallcrest, along with all his newfound money.

After having concluded their deal, they decided to give a hand with the fortification of the town, which was suddenly interrupted by screams caused by the sudden arrival of several drakes.

Second Age - The New Party

Arpametan (Human Tome wizard)
Yurk (Half-orc Barbarian/Assassin)
Elron (Human Bear Shaman)
Wrek (Goliath Tempest Fighter)
River (Elf Archer Ranger)

29. marts 2010

Second Age - Session 9

Exiting the temple, the Fallcrest Dragonslayers set up camp near the temple. The night went well, although Kavaki didn't sleep too well and awoke with a mysterious new tatoo of a serpent-dragon around his neck. Unfortunately, the temple disappeared as soon as the sun came up, so they had to wait until the next night until they could go back.

After waiting most of the day in the clearing near where the temple would appear, the Fallcrest Dragonslayers got paid a visit by a dragon. Aglera turned out to be one huge green dragon, and it was none too happy about the Dragonslayers being on it's territory. As it was quite clear that they were outmatched, they agreed to it's demands. Inside the temple, there should be a lot of old books, which Aglera wanted in exchange for letting the heroes live.

Night came, and under the watchful glare of the dragon, the Dragonslayers entered the temple once again. They quickly went downstairs to the room where the wraiths who nearly killed them all had come from. In there, they found a room with a black altar, and no exits.

As they started to explore the room, they set off a trap. The only doors out locked, and water started to pour in through some sort of magical gate suspended in the air. As the water started to rise, two secret doors opened, letting two golems into the altar room. The fight begun, and the Dragonslayers room found themselves fighting for their lives. The magical constructs were obviously very hard to kill, and the rising water was not making things easier. It didn't take long for the entire room to fill up. This of course didn't make any difference for the constructs, but for the Dragonslayers, it was a huge problem. After a long fight, they finally managed to kill the two golems, but they were still stuck in a room filled with water and no air.

Frantically they started to search for an exit or something that could save them. After a long time desperately searching every square inch of the room, they found some magically runes instructing how they could reverse the water gate and empty the room of water. Kudes started working on the gate, while Garel-kai assisted him. Unfortunately, the magic of the gate was hard to figure out, and Kudes attempt to manipulate it created a magical blast, killing Garel-kai, Kavaki and Paavu. Kudes managed to survive the blast and kept at it, racing the almost inevitable. Moments later Kavaki re-awoke, just to watch Kudes fail at fixing the gate and running out of air. So Kavaki was awake, but with no magical knowledge, he could not manipulate the gate and there was nothing he could do but wait for death....


Fallcrest Dragonslayers: R.I.P

17. marts 2010

Second Age - Session 8

Onsday 29th Zeptambor, Year 599 (continued)
It didn't take long for the Fallcrest Dragonslayers to decide that all those goblins could potentially be a threat some day, and slaughter them. Having done that, they took a look at their options. Should they head back to Fallcrest and look for Mistress Adele? Should they investigate the rumours of mysterious murders in Miners' Gate? Should they follow up on the reports of bandits to the east and south of Fallcrest? Or should they check out the treasure map and the mysterious ruin. Since it was connected somehow with the full moon and that the full moon was only three nights away, it was quickly decided that they would head south and see what it was.

Heading south, they ran into a druid called Hoddar later the same day. He proved to be a friendly chap, although he didn't care much for civilization and the attacks on Fallcrest. He did however provide some info about the area towards which they were heading, including that it was the territory of a green dragon called Aglera. Kudes also convinced Hoddar to teach him how to brew simple potions of healing. Aside from the normal recipe, he was also told that certain ingredients (parts) of certain fantastic creatures could add potency to the potion when mixed with the usual brew.

Before the night, they also fought some rabid wild dogs, but they were no match for our now veteran heroes.


Torsday 30th Zeptambor, Year 599
The day through the forest was pretty uneventful. Kavaki led them straight towards the treasure map, and by night, they saw light. It turned out to be the hut of Zanex, a blind spellcaster who lives there with his books and his pet kobold, Guurak. The hut was definitely not normal, from the outside it looked as one room, but there were several once you got inside. Zanex however, seemed to be an amiable fellow, freely dispensing with advice and knowledge, even letting Kudes copy a map.

He also told that a small evil from another world was brewing in Miners' Gate, and it would be in their best interest to investigate and stop it at some point.

The Dragonslayers stayed the night, got fed (chicken and tea!) and went on their way the next morning

Freeday 1st Auktaubor, Year 599
Heading towards the X on the map, the Fallcrest Dragonslayers arrived during the afternoon. With little trouble, they found the Monolith with arcane runes inscribed upon. It told them that for 48 hours during the full moon (the night of the 30th, 1st and 2nd every month) a temple would appear here, before returning to the Shadowfell. The monolith also spoke of magical wardings, and ways to bypass them and be able to enter the temple.

While waiting for the ruins to appear, Kudes decided to test his new brew and make some potions for his comrades. While making the second one, they Fallcrest Dragonslayers were once again ambushed by phase spiders. But, it seems that ones does learn from ones past battles, because none of the Dragonslayers went unconscious from the spider toxin this time around, and the battle was much easier than the first time around.

Night came, and so did the ruined temple. Appearing out of nowhere, only announced by a ripple in reality, it was suddenly there. Kudes soon dismantled the magical wards ("it was just *that* easy) and the Dragonslayers entered the temple.

In the first room, the walls were full of small stone drawers, and the drawers full of some weird magical sand (not residuum), but otherwise, there was nothing to be seen.

In the second room, which was a big room with stairs going down in the middle of it, it was kinda hard to miss the 24 sarcophaguses, and the Dragonslayers, experienced as they are, expected something to jump up from the sarcophaguses and attack them. They were also right. Instead the ghosts came out of the walls and the floor.

A long and brutal fight followed, with the pressure being on the Dragonslayers. Kavaki went down, and in general, the horrible screaming of the ghosts almost proved devastating. But, after a long fight, the Dragonslayers stood victorious and the four ghosts were really dead. A quick search of the sarcophaguses, revealed they were full of mummified remains. One of them did wear a very nice magical robe, that Kudes immediately claimed for himself.

After searching the room, they went down the stairs. There they found another set of double stone doors, these locked. That didn't stop Paavu for many seconds, who kicked it once, then twice before it broke open. In front of the Dragonslayers was a dark omnious chamber with a big coffin. They suddenly decided that it might be a good idea to make some healing potions before venturing on, since they were pretty low on those.

Paavu stayed at the entrance to the room in order to guard against whatever might come, and the 3 others went back upstairs to start the brewing.

No sooner had Kudes started to brew, before 3 wraiths slipped out of the shadows and jumped Paavu. Before he even managed to blink, the proud warrior was already hovering on death's door, only being kept alive by his magical armor. A poor start of a very tough fight. The others rushed down to join the fight, and soon the Dragonslayers found themselves engaged in a fight for their lives in a tight corridor. The Wraiths passed in and out of the walls, making it very hard to pin them down. In the end, the heroes did win the day, but they were so badly hurt that they had no choice but to slip back up and out of the temple, without further investigation.

16. marts 2010

Ghost loot

Robe of Larizux

Eladrin master tailors magically weave threads of enchanted blood into the supple cloth used to create this robe or jacket. For years, it was worn by Kali'ktar Larizux, master illusionist of the Winter Court in the Feywild

Armor: Cloth
Enhancement: +1 AC

Power: (Daily): Trigger: You are hit with an attack while bloodied. Immediate Interrupt: You gain resist 15 against the attack and fall prone, seemingly killed by the attack. You can still see what happens around you, although you appear to have your eyes closed. Any movement or use of powers breaks the spell. You may still use second wind.

More loot from the goblin tribe

Xygag's Mageblade (longsword)
Enhancement: +1 attack rolls and damage rolls

Critical: +1d8 damage

Property: Can be used as an implement for any arcane power.

Power (Daily): Immediate Interrupt. Trigger: You are hit by an attack. Effect: You gain a +4 power bonus to AC and Reflex defense until the start of your next turn and you gain 10 temporary hit points.

7. marts 2010

NPC pics

Mistress Adele


Lucious Firecold


The Lord Warden of Fallcrest